SurfaceGuiクラス
ひとことで言うと
SurfaceGuiは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Container for GuiObjects that are rendered on the surface of a part.
クラスの関係
受け継いでいるクラス:Object → Instance → GuiBase → GuiBase2d → LayerCollector → SurfaceGuiBase → SurfaceGui
プロパティ(10)
| 名前と書き方 | 説明 |
|---|---|
AlwaysOnTopSurfaceGui.AlwaysOnTop: boolean | Determines whether the SurfaceGui will always be rendered on top of other 3D objects. |
BrightnessSurfaceGui.Brightness: float | Determines the factor by which the SurfaceGui container's light is scaled when Class.SurfaceGui.LightInfluence|LightInfluence is 0. |
CanvasSizeSurfaceGui.CanvasSize: Vector2 | The size of a "virtual screen" in "virtual pixels" which makes Class.SurfaceGui|SurfaceGuis pixel-to-pixel compatible with Class.ScreenGui|ScreenGuis. |
ClipsDescendantsSurfaceGui.ClipsDescendants: boolean | Whether portions of Class.GuiObject|GuiObjects that fall outside of the SurfaceGui canvas borders will be drawn. |
LightInfluenceSurfaceGui.LightInfluence: float | Controls how much the SurfaceGui is influenced by environmental lighting. |
MaxDistanceSurfaceGui.MaxDistance: float | Controls how far away the SurfaceGui can be displayed before it stops rendering. |
PixelsPerStudSurfaceGui.PixelsPerStud: float | Determines the density of pixels used for each world-space stud to render the contents of the SurfaceGui. |
SizingModeSurfaceGui.SizingMode: SurfaceGuiSizingMode | Determines whether the SurfaceGui will render at a fixed size or scale with its size in studs. |
ToolPunchThroughDistanceSurfaceGui.ToolPunchThroughDistance: float | Sets the distance in which left clicking starts acting on the SurfaceGui instead of for the held Tool. |
ZOffsetSurfaceGui.ZOffset: float | Layers this SurfaceGui in relation to other Class.SurfaceGui|SurfaceGuis on the same face. |
受け継いでいるメンバー
SurfaceGuiBase から受け継いでいるもの(3)
LayerCollector から受け継いでいるもの(3)
GuiBase2d から受け継いでいるもの(11)
AbsolutePosition・AbsoluteRotation・AbsoluteSize・AutoLocalize・RootLocalizationTable・SelectionBehaviorDown・SelectionBehaviorLeft・SelectionBehaviorRight・SelectionBehaviorUp・SelectionGroup・SelectionChanged
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(SurfaceGui)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。