WrapLayerクラス
ひとことで言うと
WrapLayerは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):The WrapLayer object defines a 3D accessory's inner and outer surfaces and other properties related to layering accessories. These surfaces, or the Inner Cage and Outer Cage, are similar to collision boxes, and describe the surfaces of which other 3D accessories can be placed without clipping or breaking.
クラスの関係
プロパティ(10)
| 名前と書き方 | 説明 |
|---|---|
AutoSkinWrapLayer.AutoSkin: WrapLayerAutoSkin | Determines whether this WrapLayer automatically transfers skinning data from the underlying body mesh to the clothing mesh. |
BindOffsetWrapLayer.BindOffset: CFrame | CFrame is used to adjust a binding point for clothing item mesh. Could be used to move and rotate clothing items. This property is intended for fine-tuning only and it is heavily optional. |
ColorWrapLayer.Color: Color3 | Sets color used for the debug rendering. See WrapTarget.DebugMode. |
DebugModeWrapLayer.DebugMode: WrapLayerDebugMode | Allows switching between different debugging visualization modes for cage meshes. |
EnabledWrapLayer.Enabled: boolean | Allows for disabling of the WrapLayer object as if it does not exist. |
OrderWrapLayer.Order: int | Controls the composition order for layered clothing. |
ReferenceMeshContentWrapLayer.ReferenceMeshContent: Content | The reference mesh that defines the Inner Cage of the WrapLayer, stored as a Content value. |
ReferenceMeshIdWrapLayer.ReferenceMeshId: ContentId | AssetID for reference mesh used to define Inner Cage of a 3D object. |
ReferenceOriginWrapLayer.ReferenceOrigin: CFrame | Reference mesh offset relative to parent MeshPart (in the parent MeshPart space) Note: this property is set up automatically by the FBX importer. |
ReferenceOriginWorldWrapLayer.ReferenceOriginWorld: CFrame | Reference mesh offset relative to parent MeshPart (in the world space) Note: this property is set up automatically by the FBX importer. |
受け継いでいるメンバー
BaseWrap から受け継いでいるもの(6)
CageMeshContent・CageMeshId・CageOrigin・CageOriginWorld・ImportOrigin・ImportOriginWorld
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(WrapLayer)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。