TextChatServiceクラス
ひとことで言うと
TextChatServiceは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):A service handling in-experience text chat.
クラスの関係
プロパティ(3)
| 名前と書き方 | 説明 |
|---|---|
ChatTranslationEnabledTextChatService.ChatTranslationEnabled: boolean | Determines whether a user has chat translation enabled. |
CreateDefaultCommandsTextChatService.CreateDefaultCommands: boolean | Determines whether TextChatService should create default Class.TextChatCommand|TextChatCommands. |
CreateDefaultTextChannelsTextChatService.CreateDefaultTextChannels: boolean | Determines whether TextChatService should create default Class.TextChannel|TextChannels. |
メソッド(5)
| 名前と書き方 | 説明 |
|---|---|
CanUserChatAsyncTextChatService:CanUserChatAsync(userId: User): boolean | Determines whether a user has permission to chat in experiences. |
CanUsersChatAsyncTextChatService:CanUsersChatAsync(userIdFrom: User, userIdTo: User): boolean | Determines whether or not two users can receive messages from each other. |
CanUsersDirectChatAsyncTextChatService:CanUsersDirectChatAsync(requesterUserId: User, userIds: Array): Array | Determines whether a user has permission to chat directly with other users in experiences based on factors such as their parental control settings. |
DisplayBubbleTextChatService:DisplayBubble(partOrCharacter: Instance, message: string): () | Displays a chat bubble above the provided part or player character. |
GetChatGroupsAsyncTextChatService:GetChatGroupsAsync(players: Instances): Array | Returns chat group IDs that indicate which players can synchronously text chat together. |
イベント(3)
| 名前と書き方 | 説明 |
|---|---|
BubbleDisplayedTextChatService.BubbleDisplayed(partOrCharacter: Instance, textChatMessage: TextChatMessage) | Fires when Class.TextChatService:DisplayBubble() is called. |
MessageReceivedTextChatService.MessageReceived(textChatMessage: TextChatMessage) | Fires when Class.TextChannel:DisplaySystemMessage() is invoked on the client, or when the client receives a valid Class.TextChannel:SendAsync() response from the server. |
SendingMessageTextChatService.SendingMessage(textChatMessage: TextChatMessage) | Fires when Class.TextChannel:SendAsync() is called by the sending client. |
コールバック(3)
| 名前と書き方 | 説明 |
|---|---|
OnBubbleAddedTextChatService:OnBubbleAdded(message: TextChatMessage, adornee: Instance): Tuple | Called when a bubble chat is about to be displayed. |
OnChatWindowAddedTextChatService:OnChatWindowAdded(message: TextChatMessage): Tuple | Called when a new message is about to be displayed in the chat window. This can only be implemented on the client. |
OnIncomingMessageTextChatService:OnIncomingMessage(message: TextChatMessage): Tuple | Called when TextChatService is receiving an incoming message. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(TextChatService)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。