SurfaceAppearanceクラス
ひとことで言うと
SurfaceAppearanceは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):An object that allows developers to override the appearance of a MeshPart with advanced graphics options.
クラスの関係
プロパティ(14)
| 名前と書き方 | 説明 |
|---|---|
AlphaModeSurfaceAppearance.AlphaMode: AlphaMode | Determines how the alpha channel of the SurfaceAppearance.ColorMap is used. |
ColorSurfaceAppearance.Color: Color3 | Applies a tint to your existing colormap. Set directly with color picker or programmatically with Color3. |
ColorMapSurfaceAppearance.ColorMap: ContentId | Determines the color and opacity of the surface. |
ColorMapContentSurfaceAppearance.ColorMapContent: Content | Content object that determines the color and opacity of the surface. |
EmissiveMaskContentSurfaceAppearance.EmissiveMaskContent: Content | Determines the emissivity across the surface. |
EmissiveStrengthSurfaceAppearance.EmissiveStrength: float | Determines the strength of emissive contribution. |
EmissiveTintSurfaceAppearance.EmissiveTint: Color3 | Determines the tinting color for emissive contribution. |
MetalnessMapSurfaceAppearance.MetalnessMap: ContentId | Determines which parts of the surface are metal or non-metal. |
MetalnessMapContentSurfaceAppearance.MetalnessMapContent: Content | Content object that determines which parts of the surface are metal or non-metal. |
NormalMapSurfaceAppearance.NormalMap: ContentId | Modifies the lighting of the surface by adding bumps, dents, cracks, and curves. |
NormalMapContentSurfaceAppearance.NormalMapContent: Content | Content object that modifies the lighting of the surface by adding bumps, dents, cracks, and curves. |
ResampleModeSurfaceAppearance.ResampleMode: ResamplerMode | Selects the texture resampling mode used for the surface's texture maps. |
RoughnessMapSurfaceAppearance.RoughnessMap: ContentId | Determines the apparent roughness across the surface. |
RoughnessMapContentSurfaceAppearance.RoughnessMapContent: Content | Content object that determines the apparent roughness across the surface. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(SurfaceAppearance)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。