SlidingBallConstraintクラス

クラスInstance.newでは作れない日本語解説は準備中

ひとことで言うと

SlidingBallConstraintは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。

公式の説明(英語):The base class for constraints that allow their attachments to slide along an axis.

クラスの関係

受け継いでいるクラス:Object → Instance → Constraint → SlidingBallConstraint

このクラスを受け継ぐクラス:CylindricalConstraint、PrismaticConstraint

プロパティ(14)

名前と書き方説明
ActuatorType
SlidingBallConstraint.ActuatorType: ActuatorType
Sets whether the translation of the SlidingBallConstraint is actuated and, if so, what kind of actuation.
CurrentPosition
SlidingBallConstraint.CurrentPosition: float
The current offset between the constraint's Class.Attachment|Attachments.
LimitsEnabled
SlidingBallConstraint.LimitsEnabled: boolean
Sets whether the SlidingBallConstraint will limit the range of translation.
LinearResponsiveness
SlidingBallConstraint.LinearResponsiveness: float
Specifies the "sharpness" of the linear servo motor in reaching the Class.SlidingBallConstraint.TargetPosition|TargetPosition.
LowerLimit
SlidingBallConstraint.LowerLimit: float
The lower positional limit along the **X** axis of Class.Constraint.Attachment0|Attachment0 if Class.SlidingBallConstraint.LimitsEnabled|LimitsEnabled is true.
MotorMaxAcceleration
SlidingBallConstraint.MotorMaxAcceleration: float
The constraint's maximum acceleration when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Motor as the constraint attempts to reach its desired Class.SlidingBallConstraint.Velocity|Velocity.
MotorMaxForce
SlidingBallConstraint.MotorMaxForce: float
The constraint's maximum force when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Motor, as the constraint attempts to reach its desired Class.SlidingBallConstraint.Velocity|Velocity.
Restitution
SlidingBallConstraint.Restitution: float
The elasticity of the constraint's Class.Attachment|Attachments when they reach the end of the range specified by Class.SlidingBallConstraint.UpperLimit|UpperLimit and Class.SlidingBallConstraint.LowerLimit|LowerLimit, assuming Class.SlidingBallConstraint.LimitsEnabled|LimitsEnabled is set to true.
ServoMaxForce
SlidingBallConstraint.ServoMaxForce: float
The constraint's maximum force when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Servo, as the constraint attempts to reach its desired Class.SlidingBallConstraint.Speed|Speed.
Size
SlidingBallConstraint.Size: float
The constraint's visualized size.
Speed
SlidingBallConstraint.Speed: float
The constraint's desired speed when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Servo, as the constraint translates towards its Class.SlidingBallConstraint.TargetPosition|TargetPosition. Measured in studs per second.
TargetPosition
SlidingBallConstraint.TargetPosition: float
The constraint's attempted target position when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Servo. Measured in studs.
UpperLimit
SlidingBallConstraint.UpperLimit: float
The upper positional limit along the **X** axis of Class.Constraint.Attachment0|Attachment0 if Class.SlidingBallConstraint.LimitsEnabled|LimitsEnabled is true.
Velocity
SlidingBallConstraint.Velocity: float
The constraint's attempted velocity when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Motor. Measured in studs per second.

受け継いでいるメンバー

Constraint から受け継いでいるもの(6)

Active・Attachment0・Attachment1・Color・Enabled・Visible

Instance から受け継いでいるもの(46)

Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged

Object から受け継いでいるもの(4)

ClassName・GetPropertyChangedSignal・IsA・Changed

英語の説明とメンバーの一覧は、Roblox Creator Documentation(SlidingBallConstraint)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。

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