RocketPropulsionクラス
ひとことで言うと
RocketPropulsionは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Applies a force so that an assembly follows and faces a target part.
非推奨です
This object is deprecated and should not be used for new work. Use LineForce instead, and see the legacy conversion notes.
クラスの関係
プロパティ(11)
| 名前と書き方 | 説明 |
|---|---|
CartoonFactorRocketPropulsion.CartoonFactor: float | Determines the tendency of the assembly to face the Class.RocketPropulsion.Target|Target. |
MaxSpeedRocketPropulsion.MaxSpeed: float | Determines the maximum speed at which the assembly will move toward the Class.RocketPropulsion.Target|Target. |
MaxThrustRocketPropulsion.MaxThrust: float | Determines the maximum amount of thrust that will be exerted to move the assembly. |
MaxTorqueRocketPropulsion.MaxTorque: Vector3 | Determines the maximum amount of torque that may be exerted to rotate the assembly towards the Class.RocketPropulsion.Target|Target. |
TargetRocketPropulsion.Target: BasePart | Determines the object towards which the assembly should follow/face. |
TargetOffsetRocketPropulsion.TargetOffset: Vector3 | Determines the world offset from the Class.RocketPropulsion.Target|Target toward which the force/torque is exerted. |
TargetRadiusRocketPropulsion.TargetRadius: float | Determines the maximum distance from the Class.RocketPropulsion.Target|Target at which the assembly must be in order for Class.RocketPropulsion.ReachedTarget|ReachedTarget to be fired. |
ThrustDRocketPropulsion.ThrustD: float | Determines the dampening applied to the assembly in order to prevent it from overshooting the Class.RocketPropulsion.Target|Target. |
ThrustPRocketPropulsion.ThrustP: float | Determines how aggressive of a force is applied in reaching the Class.RocketPropulsion.Target|Target. |
TurnDRocketPropulsion.TurnD: float | Determines the amount of dampening that to use in reaching the Class.RocketPropulsion.Target|Target. |
TurnPRocketPropulsion.TurnP: float | Determines how aggressive of a torque is applied in facing the Class.RocketPropulsion.Target|Target. |
メソッド(2)
| 名前と書き方 | 説明 |
|---|---|
AbortRocketPropulsion:Abort(): () | Causes the assembly to stop moving toward its Class.RocketPropulsion.Target|Target. |
FireRocketPropulsion:Fire(): () | Causes the assembly to start moving toward its Class.RocketPropulsion.Target|Target. |
イベント(1)
| 名前と書き方 | 説明 |
|---|---|
ReachedTargetRocketPropulsion.ReachedTarget() | Fires when the assembly comes within Class.RocketPropulsion.TargetRadius|TargetRadius of the Class.RocketPropulsion.Target|Target. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(RocketPropulsion)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。