MaterialServiceクラス
ひとことで言うと
MaterialServiceは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):The game service responsible for managing materials.
クラスの関係
プロパティ(40)
| 名前と書き方 | 説明 |
|---|---|
AsphaltNameMaterialService.AsphaltName: string | Specify MaterialVariant name to override built-in Asphalt. |
BasaltNameMaterialService.BasaltName: string | Specify MaterialVariant name to override built-in Basalt. |
BrickNameMaterialService.BrickName: string | Specify MaterialVariant name to override built-in Brick. |
CardboardNameMaterialService.CardboardName: string | Specify MaterialVariant name to override built-in Cardboard. |
CarpetNameMaterialService.CarpetName: string | Specify MaterialVariant name to override built-in Carpet. |
CeramicTilesNameMaterialService.CeramicTilesName: string | Specify MaterialVariant name to override built-in CeramicTiles. |
ClayRoofTilesNameMaterialService.ClayRoofTilesName: string | Specify MaterialVariant name to override built-in ClayRoofTiles. |
CobblestoneNameMaterialService.CobblestoneName: string | Specify MaterialVariant name to override built-in Cobblestone. |
ConcreteNameMaterialService.ConcreteName: string | Specify MaterialVariant name to override built-in Concrete. |
CorrodedMetalNameMaterialService.CorrodedMetalName: string | Specify MaterialVariant name to override built-in CorrodedMetal. |
CrackedLavaNameMaterialService.CrackedLavaName: string | Specify MaterialVariant name to override built-in CrackedLava. |
DiamondPlateNameMaterialService.DiamondPlateName: string | Specify MaterialVariant name to override built-in DiamondPlate. |
FabricNameMaterialService.FabricName: string | Specify MaterialVariant name to override built-in Fabric. |
FoilNameMaterialService.FoilName: string | Specify MaterialVariant name to override built-in Foil. |
GlacierNameMaterialService.GlacierName: string | Specify MaterialVariant name to override built-in Glacier. |
GraniteNameMaterialService.GraniteName: string | Specify MaterialVariant name to override built-in Granite. |
GrassNameMaterialService.GrassName: string | Specify MaterialVariant name to override built-in Grass. |
GroundNameMaterialService.GroundName: string | Specify MaterialVariant name to override built-in Ground. |
IceNameMaterialService.IceName: string | Specify MaterialVariant name to override built-in Ice. |
LeafyGrassNameMaterialService.LeafyGrassName: string | Specify MaterialVariant name to override built-in LeafyGrass. |
LeatherNameMaterialService.LeatherName: string | Specify MaterialVariant name to override built-in Leather. |
LimestoneNameMaterialService.LimestoneName: string | Specify MaterialVariant name to override built-in Limestone. |
MarbleNameMaterialService.MarbleName: string | Specify MaterialVariant name to override built-in Marble. |
MetalNameMaterialService.MetalName: string | Specify MaterialVariant name to override built-in Metal. |
MudNameMaterialService.MudName: string | Specify MaterialVariant name to override built-in Mud. |
PavementNameMaterialService.PavementName: string | Specify MaterialVariant name to override built-in Pavement. |
PebbleNameMaterialService.PebbleName: string | Specify MaterialVariant name to override built-in Pebble. |
PlasterNameMaterialService.PlasterName: string | Specify MaterialVariant name to override built-in Plaster. |
PlasticNameMaterialService.PlasticName: string | Specify MaterialVariant name to override built-in Plastic. |
RockNameMaterialService.RockName: string | Specify MaterialVariant name to override built-in Rock. |
RoofShinglesNameMaterialService.RoofShinglesName: string | Specify MaterialVariant name to override built-in RoofShingles. |
RubberNameMaterialService.RubberName: string | Specify MaterialVariant name to override built-in Rubber. |
SaltNameMaterialService.SaltName: string | Specify MaterialVariant name to override built-in Salt. |
SandNameMaterialService.SandName: string | Specify MaterialVariant name to override built-in Sand. |
SandstoneNameMaterialService.SandstoneName: string | Specify MaterialVariant name to override built-in Sandstone. |
SlateNameMaterialService.SlateName: string | Specify MaterialVariant name to override built-in Slate. |
SmoothPlasticNameMaterialService.SmoothPlasticName: string | Specify MaterialVariant name to override built-in SmoothPlastic. |
SnowNameMaterialService.SnowName: string | Specify MaterialVariant name to override built-in Snow. |
WoodNameMaterialService.WoodName: string | Specify MaterialVariant name to override built-in Wood. |
WoodPlanksNameMaterialService.WoodPlanksName: string | Specify MaterialVariant name to override built-in WoodPlanks. |
メソッド(3)
| 名前と書き方 | 説明 |
|---|---|
GetBaseMaterialOverrideMaterialService:GetBaseMaterialOverride(material: Material): string | Get the override MaterialVariant name of specified Material type. |
GetMaterialVariantMaterialService:GetMaterialVariant(material: Material, name: string): MaterialVariant | Get the effective MaterialVariant reference given a name and Material. |
SetBaseMaterialOverrideMaterialService:SetBaseMaterialOverride(material: Material, name: string): () | Set a MaterialVariant name that overrides a built-in material. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(MaterialService)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。