Explosionクラス
ひとことで言うと
Explosionは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Applies force to Class.BasePart|BaseParts within the explosion's Explosion.BlastRadius. Breaks Class.JointInstance|JointInstances and Class.WeldConstraint|WeldConstraints between parts and kills Humanoid characters not protected by a ForceField.
クラスの関係
プロパティ(7)
| 名前と書き方 | 説明 |
|---|---|
BlastPressureExplosion.BlastPressure: float | Used to determine the amount of force applied to Class.BasePart|BaseParts caught in the Explosion.BlastRadius. |
BlastRadiusExplosion.BlastRadius: float | This property determines the radius of the Explosion, in studs. This radius determines the area of effect of the explosion, not the size of the explosion's visuals. |
DestroyJointRadiusPercentExplosion.DestroyJointRadiusPercent: float | Used to set the proportion of the Explosion.BlastRadius, between 0 and 1, within which all joints will be destroyed. Anything outside of this range will only have the Explosion force applied to it. |
ExplosionTypeExplosion.ExplosionType: ExplosionType | This property determines how the Explosion will interact with Terrain. Used to set if explosions will cause damage to the terrain or not. |
PositionExplosion.Position: Vector3 | This property is the position of the center of the Explosion. It is defined in world-space and not influenced by the Explosion parent. |
TimeScaleExplosion.TimeScale: float | Value between 0 and 1 that controls the speed of the particle effect. |
VisibleExplosion.Visible: boolean | This property determines whether or not the visual effect of an Explosion is shown or not. |
イベント(1)
| 名前と書き方 | 説明 |
|---|---|
HitExplosion.Hit(part: BasePart, distance: float) | Fires when the Explosion hits a BasePart within its Explosion.BlastRadius. Returns the part hit along with the distance of the part from Explosion.Position. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(Explosion)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。