DigitsRigDescriptionクラス
ひとことで言うと
DigitsRigDescriptionは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Maps the 15 phalanx joints of one hand (5 fingers, 3 joints each) and exposes forward- and inverse-kinematics helpers for controlling finger poses at runtime.
クラスの関係
プロパティ(41)
| 名前と書き方 | 説明 |
|---|---|
Index1DigitsRigDescription.Index1: Instance | The instance mapped to the proximal (first) phalanx of the index finger. |
Index1TposeAdjustmentDigitsRigDescription.Index1TposeAdjustment: CFrame | CFrame applied to Index1 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Index2DigitsRigDescription.Index2: Instance | The instance mapped to the medial (second) phalanx of the index finger. |
Index2TposeAdjustmentDigitsRigDescription.Index2TposeAdjustment: CFrame | CFrame applied to Index2 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Index3DigitsRigDescription.Index3: Instance | The instance mapped to the distal (third) phalanx of the index finger. |
Index3TposeAdjustmentDigitsRigDescription.Index3TposeAdjustment: CFrame | CFrame applied to Index3 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
IndexRangeDigitsRigDescription.IndexRange: Vector3 | Motion range vector for the index finger used by the finger solver. |
IndexSizeDigitsRigDescription.IndexSize: float | Size of the index finger used by the finger solver to preserve contacts. |
Middle1DigitsRigDescription.Middle1: Instance | The instance mapped to the proximal (first) phalanx of the middle finger. |
Middle1TposeAdjustmentDigitsRigDescription.Middle1TposeAdjustment: CFrame | CFrame applied to Middle1 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Middle2DigitsRigDescription.Middle2: Instance | The instance mapped to the medial (second) phalanx of the middle finger. |
Middle2TposeAdjustmentDigitsRigDescription.Middle2TposeAdjustment: CFrame | CFrame applied to Middle2 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Middle3DigitsRigDescription.Middle3: Instance | The instance mapped to the distal (third) phalanx of the middle finger. |
Middle3TposeAdjustmentDigitsRigDescription.Middle3TposeAdjustment: CFrame | CFrame applied to Middle3 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
MiddleRangeDigitsRigDescription.MiddleRange: Vector3 | Motion range vector for the middle finger used by the finger solver. |
MiddleSizeDigitsRigDescription.MiddleSize: float | Scale factor for the middle finger used by the scalable-property system. |
Pinky1DigitsRigDescription.Pinky1: Instance | The instance mapped to the proximal (first) phalanx of the pinky finger. |
Pinky1TposeAdjustmentDigitsRigDescription.Pinky1TposeAdjustment: CFrame | CFrame applied to Pinky1 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Pinky2DigitsRigDescription.Pinky2: Instance | The instance mapped to the medial (second) phalanx of the pinky finger. |
Pinky2TposeAdjustmentDigitsRigDescription.Pinky2TposeAdjustment: CFrame | CFrame applied to Pinky2 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Pinky3DigitsRigDescription.Pinky3: Instance | The instance mapped to the distal (third) phalanx of the pinky finger. |
Pinky3TposeAdjustmentDigitsRigDescription.Pinky3TposeAdjustment: CFrame | CFrame applied to Pinky3 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
PinkyRangeDigitsRigDescription.PinkyRange: Vector3 | Motion range vector for the pinky finger used by the finger solver. |
PinkySizeDigitsRigDescription.PinkySize: float | Scale factor for the pinky finger used by the scalable-property system. |
Ring1DigitsRigDescription.Ring1: Instance | The instance mapped to the proximal (first) phalanx of the ring finger. |
Ring1TposeAdjustmentDigitsRigDescription.Ring1TposeAdjustment: CFrame | CFrame applied to Ring1 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Ring2DigitsRigDescription.Ring2: Instance | The instance mapped to the medial (second) phalanx of the ring finger. |
Ring2TposeAdjustmentDigitsRigDescription.Ring2TposeAdjustment: CFrame | CFrame applied to Ring2 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Ring3DigitsRigDescription.Ring3: Instance | The instance mapped to the distal (third) phalanx of the ring finger. |
Ring3TposeAdjustmentDigitsRigDescription.Ring3TposeAdjustment: CFrame | CFrame applied to Ring3 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
RingRangeDigitsRigDescription.RingRange: Vector3 | Motion range vector for the ring finger used by the finger solver. |
RingSizeDigitsRigDescription.RingSize: float | Scale factor for the ring finger used by the scalable-property system. |
SideDigitsRigDescription.Side: DigitsRigDescriptionSide | Which hand this description belongs to: None, Left, or Right. |
Thumb1DigitsRigDescription.Thumb1: Instance | The instance mapped to the proximal (first) phalanx of the thumb. |
Thumb1TposeAdjustmentDigitsRigDescription.Thumb1TposeAdjustment: CFrame | CFrame applied to Thumb1 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Thumb2DigitsRigDescription.Thumb2: Instance | The instance mapped to the medial (second) phalanx of the thumb. |
Thumb2TposeAdjustmentDigitsRigDescription.Thumb2TposeAdjustment: CFrame | CFrame applied to Thumb2 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
Thumb3DigitsRigDescription.Thumb3: Instance | The instance mapped to the distal (third) phalanx of the thumb. |
Thumb3TposeAdjustmentDigitsRigDescription.Thumb3TposeAdjustment: CFrame | CFrame applied to Thumb3 to normalize the joint into its canonical T-pose orientation before retargeting or solving. |
ThumbRangeDigitsRigDescription.ThumbRange: Vector3 | Motion range vector for the thumb used by the finger solver. |
ThumbSizeDigitsRigDescription.ThumbSize: float | Scale factor for the thumb used by the scalable-property system. |
メソッド(4)
| 名前と書き方 | 説明 |
|---|---|
GetFingerControlDigitsRigDescription:GetFingerControl(fingerIndex: int): Vector3 | Returns the current forward-kinematics control vector for the specified finger. |
GetFingerTipDigitsRigDescription:GetFingerTip(fingerIndex: int): Vector3 | Returns the world-space position of the fingertip for the specified finger. |
SetFingerControlDigitsRigDescription:SetFingerControl(fingerIndex: int, control: Vector3): () | Drives the three-joint chain of the specified finger using forward kinematics. |
SetFingerTipDigitsRigDescription:SetFingerTip(fingerIndex: int, point: Vector3): () | Moves the fingertip of the specified finger toward a world-space target using inverse kinematics. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(DigitsRigDescription)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。