BallSocketConstraintクラス
ひとことで言うと
BallSocketConstraintは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Forces its two attachments into the same position and allows them to freely rotate about all three axes, with optional limits to restrict both tilt and twist.
クラスの関係
受け継いでいるクラス:Object → Instance → Constraint → BallSocketConstraint
プロパティ(8)
| 名前と書き方 | 説明 |
|---|---|
LimitsEnabledBallSocketConstraint.LimitsEnabled: boolean | Sets whether the BallSocketConstraint sets a limit on rotation based on Class.BallSocketConstraint.UpperAngle|UpperAngle. |
MaxFrictionTorqueBallSocketConstraint.MaxFrictionTorque: float | Sets the maximum frictional torque applied to keep its Class.Attachment|Attachments aligned. |
RadiusBallSocketConstraint.Radius: float | The visualized radius of the BallSocketConstraint. |
RestitutionBallSocketConstraint.Restitution: float | How elastic Class.Attachment|Attachments connected by a BallSocketConstraint will be when they reach the end of the range specified by Class.BallSocketConstraint.UpperAngle|UpperAngle when Class.BallSocketConstraint.LimitsEnabled|LimitsEnabled is true. |
TwistLimitsEnabledBallSocketConstraint.TwistLimitsEnabled: boolean | Sets whether the BallSocketConstraint sets a limit on twist rotation based on Class.BallSocketConstraint.TwistUpperAngle|TwistUpperAngle and Class.BallSocketConstraint.TwistLowerAngle|TwistLowerAngle. |
TwistLowerAngleBallSocketConstraint.TwistLowerAngle: float | Sets the lower twist rotation limit of the BallSocketConstraint, as long as Class.BallSocketConstraint.TwistLimitsEnabled|TwistLimitsEnabled is true. |
TwistUpperAngleBallSocketConstraint.TwistUpperAngle: float | Sets the upper twist rotation limit of the BallSocketConstraint, as long as Class.BallSocketConstraint.TwistLimitsEnabled|TwistLimitsEnabled is true. |
UpperAngleBallSocketConstraint.UpperAngle: float | Sets the upper rotation limit of the BallSocketConstraint, as long as Class.BallSocketConstraint.LimitsEnabled|LimitsEnabled is true. |
受け継いでいるメンバー
Constraint から受け継いでいるもの(6)
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(BallSocketConstraint)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。