AudioGateクラス
ひとことで言うと
AudioGateは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Mutes audio streams that fall below a certain volume threshold.
クラスの関係
プロパティ(4)
| 名前と書き方 | 説明 |
|---|---|
AttackAudioGate.Attack: float | Controls how long it takes for the gate to open when the signal level rises above the Class.AudioGate.Threshold|Threshold. |
BypassAudioGate.Bypass: boolean | Whether audio streams are passed-through unaffected by this effect. |
ReleaseAudioGate.Release: float | Controls how long it takes for the gate to close when the signal level drops below the Class.AudioGate.Threshold|Threshold. |
ThresholdAudioGate.Threshold: NumberRange | The gain value(s) around which the gate opens and closes. |
メソッド(3)
| 名前と書き方 | 説明 |
|---|---|
GetConnectedWiresAudioGate:GetConnectedWires(pin: string): List<Wire> | Returns an array of Class.Wire|Wires that are connected to the specified pin. |
GetInputPinsAudioGate:GetInputPins(): Array | Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property. |
GetOutputPinsAudioGate:GetOutputPins(): Array | Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property. |
イベント(1)
| 名前と書き方 | 説明 |
|---|---|
WiringChangedAudioGate.WiringChanged(connected: boolean, pin: string, wire: Wire, instance: Instance) | Fires when another instance is connected to or disconnected from the AudioGate via a Wire. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(AudioGate)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。