AudioEqualizerクラス
ひとことで言うと
AudioEqualizerは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Adjusts the frequency content of audio streams.
クラスの関係
プロパティ(5)
| 名前と書き方 | 説明 |
|---|---|
BypassAudioEqualizer.Bypass: boolean | Whether audio streams are passed-through unaffected by this effect. |
HighGainAudioEqualizer.HighGain: float | Gain value to be applied to the frequency content of the highest band in the equalizer. |
LowGainAudioEqualizer.LowGain: float | Gain value to be applied to the frequency content of the lowest band in the equalizer. |
MidGainAudioEqualizer.MidGain: float | Gain value to be applied to the frequency content of the middle band in the equalizer. |
MidRangeAudioEqualizer.MidRange: NumberRange | The frequency range of the band influenced by Class.AudioEqualizer.MidGain|MidGain. |
メソッド(3)
| 名前と書き方 | 説明 |
|---|---|
GetConnectedWiresAudioEqualizer:GetConnectedWires(pin: string): List<Wire> | Returns an array of Class.Wire|Wires that are connected to the specified pin. |
GetInputPinsAudioEqualizer:GetInputPins(): Array | Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property. |
GetOutputPinsAudioEqualizer:GetOutputPins(): Array | Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property. |
イベント(1)
| 名前と書き方 | 説明 |
|---|---|
WiringChangedAudioEqualizer.WiringChanged(connected: boolean, pin: string, wire: Wire, instance: Instance) | Fires when another instance is connected to or disconnected from the AudioEqualizer via a Wire. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(AudioEqualizer)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。