AudioEmitterクラス

クラス日本語解説は準備中

ひとことで言うと

AudioEmitterは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。

公式の説明(英語):Emits audio streams into the world.

クラスの関係

受け継いでいるクラス:Object → Instance → AudioEmitter

プロパティ(8)

名前と書き方説明
AcousticSimulationEnabled
AudioEmitter.AcousticSimulationEnabled: boolean
Determines whether acoustic simulation should be used for this AudioEmitter.
AngleAttenuation
AudioEmitter.AngleAttenuation: BinaryString
Represents how the perceived volume of the emitted sound changes based on the angle between a AudioListener and the Datatype.CFrame.LookVector|LookVector associated with the AudioEmitter.
AudioInteractionGroup
AudioEmitter.AudioInteractionGroup: string
Controls which Class.AudioListener|AudioListeners are capable of hearing this AudioEmitter.
DistanceAttenuation
AudioEmitter.DistanceAttenuation: BinaryString
Represents how the perceived volume of the emitted sound changes as the distance between a AudioListener and the AudioEmitter increases.
DistanceAttenuationBounds
AudioEmitter.DistanceAttenuationBounds: NumberRange
The minimum and maximum distance range used by the selected Class.AudioEmitter.DistanceAttenuationMode|DistanceAttenuationMode preset.
DistanceAttenuationMode
AudioEmitter.DistanceAttenuationMode: DistanceAttenuationMode
Determines how the volume of this AudioEmitter attenuates over distance.
PositionInstance
AudioEmitter.PositionInstance: Instance
The Instance whose position and orientation is used as the emitter's position if Class.AudioEmitter.PositionType|PositionType is set to EmitterPositionType.Instance.
PositionType
AudioEmitter.PositionType: EmitterPositionType
Determines how the AudioEmitter determines its 3D location.

メソッド(9)

名前と書き方説明
GetAngleAttenuation
AudioEmitter:GetAngleAttenuation(): Dictionary
Gets the angle attenuation curve that the AudioEmitter is using, or an empty table if it's using the default curve.
GetAudibilityFor
AudioEmitter:GetAudibilityFor(listener: AudioListener): float
Calculates how audible this emitter is for a particular AudioListener.
GetConnectedWires
AudioEmitter:GetConnectedWires(pin: string): List<Wire>
Returns an array of Class.Wire|Wires that are connected to the specified pin.
GetDistanceAttenuation
AudioEmitter:GetDistanceAttenuation(): Dictionary
Gets the distance attenuation curve that the AudioEmitter is using, or an empty table if it's using the default curve.
GetInputPins
AudioEmitter:GetInputPins(): Array
Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property.
GetInteractingListeners
AudioEmitter:GetInteractingListeners(): List<AudioListener>
Lists all Class.AudioListener|AudioListeners that are capable of hearing this emitter.
GetOutputPins
AudioEmitter:GetOutputPins(): Array
Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property.
SetAngleAttenuation
AudioEmitter:SetAngleAttenuation(curve: Dictionary): ()
Sets the angle attenuation curve that the AudioEmitter should use, or uses a constant curve of volume 1 if none is provided.
SetDistanceAttenuation
AudioEmitter:SetDistanceAttenuation(curve: Dictionary): ()
Sets the distance attenuation curve that the AudioEmitter should use, or uses an inverse rolloff curve if none is provided.

イベント(1)

名前と書き方説明
WiringChanged
AudioEmitter.WiringChanged(connected: boolean, pin: string, wire: Wire, instance: Instance)
Fires when another instance is connected to or disconnected from the AudioEmitter via a Wire.

受け継いでいるメンバー

Instance から受け継いでいるもの(46)

Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged

Object から受け継いでいるもの(4)

ClassName・GetPropertyChangedSignal・IsA・Changed

英語の説明とメンバーの一覧は、Roblox Creator Documentation(AudioEmitter)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。

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