AudioEmitterクラス
ひとことで言うと
AudioEmitterは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Emits audio streams into the world.
クラスの関係
プロパティ(8)
| 名前と書き方 | 説明 |
|---|---|
AcousticSimulationEnabledAudioEmitter.AcousticSimulationEnabled: boolean | Determines whether acoustic simulation should be used for this AudioEmitter. |
AngleAttenuationAudioEmitter.AngleAttenuation: BinaryString | Represents how the perceived volume of the emitted sound changes based on the angle between a AudioListener and the Datatype.CFrame.LookVector|LookVector associated with the AudioEmitter. |
AudioInteractionGroupAudioEmitter.AudioInteractionGroup: string | Controls which Class.AudioListener|AudioListeners are capable of hearing this AudioEmitter. |
DistanceAttenuationAudioEmitter.DistanceAttenuation: BinaryString | Represents how the perceived volume of the emitted sound changes as the distance between a AudioListener and the AudioEmitter increases. |
DistanceAttenuationBoundsAudioEmitter.DistanceAttenuationBounds: NumberRange | The minimum and maximum distance range used by the selected Class.AudioEmitter.DistanceAttenuationMode|DistanceAttenuationMode preset. |
DistanceAttenuationModeAudioEmitter.DistanceAttenuationMode: DistanceAttenuationMode | Determines how the volume of this AudioEmitter attenuates over distance. |
PositionInstanceAudioEmitter.PositionInstance: Instance | The Instance whose position and orientation is used as the emitter's position if Class.AudioEmitter.PositionType|PositionType is set to EmitterPositionType.Instance. |
PositionTypeAudioEmitter.PositionType: EmitterPositionType | Determines how the AudioEmitter determines its 3D location. |
メソッド(9)
| 名前と書き方 | 説明 |
|---|---|
GetAngleAttenuationAudioEmitter:GetAngleAttenuation(): Dictionary | Gets the angle attenuation curve that the AudioEmitter is using, or an empty table if it's using the default curve. |
GetAudibilityForAudioEmitter:GetAudibilityFor(listener: AudioListener): float | Calculates how audible this emitter is for a particular AudioListener. |
GetConnectedWiresAudioEmitter:GetConnectedWires(pin: string): List<Wire> | Returns an array of Class.Wire|Wires that are connected to the specified pin. |
GetDistanceAttenuationAudioEmitter:GetDistanceAttenuation(): Dictionary | Gets the distance attenuation curve that the AudioEmitter is using, or an empty table if it's using the default curve. |
GetInputPinsAudioEmitter:GetInputPins(): Array | Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property. |
GetInteractingListenersAudioEmitter:GetInteractingListeners(): List<AudioListener> | Lists all Class.AudioListener|AudioListeners that are capable of hearing this emitter. |
GetOutputPinsAudioEmitter:GetOutputPins(): Array | Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property. |
SetAngleAttenuationAudioEmitter:SetAngleAttenuation(curve: Dictionary): () | Sets the angle attenuation curve that the AudioEmitter should use, or uses a constant curve of volume 1 if none is provided. |
SetDistanceAttenuationAudioEmitter:SetDistanceAttenuation(curve: Dictionary): () | Sets the distance attenuation curve that the AudioEmitter should use, or uses an inverse rolloff curve if none is provided. |
イベント(1)
| 名前と書き方 | 説明 |
|---|---|
WiringChangedAudioEmitter.WiringChanged(connected: boolean, pin: string, wire: Wire, instance: Instance) | Fires when another instance is connected to or disconnected from the AudioEmitter via a Wire. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(AudioEmitter)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。