AudioCompressorクラス
ひとことで言うと
AudioCompressorは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Adjusts the dynamic range of input streams.
クラスの関係
プロパティ(6)
| 名前と書き方 | 説明 |
|---|---|
AttackAudioCompressor.Attack: float | Controls how quickly the compressor will clamp down on volume after it surpasses Class.AudioCompressor.Threshold|Threshold. |
BypassAudioCompressor.Bypass: boolean | Whether audio streams are passed-through unaffected by this effect. |
MakeupGainAudioCompressor.MakeupGain: float | A gain value to be applied after compression. |
RatioAudioCompressor.Ratio: float | Ratio of input volume to output volume, to be applied when surpassing Class.AudioCompressor.Threshold|Threshold. |
ReleaseAudioCompressor.Release: float | Controls how quickly the compressor will unclamp after the stream volume dips back below Class.AudioCompressor.Threshold|Threshold. |
ThresholdAudioCompressor.Threshold: float | Gain value at which the compressor will start to modify the input stream. |
メソッド(3)
| 名前と書き方 | 説明 |
|---|---|
GetConnectedWiresAudioCompressor:GetConnectedWires(pin: string): List<Wire> | Returns an array of Class.Wire|Wires that are connected to the specified pin. |
GetInputPinsAudioCompressor:GetInputPins(): Array | Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property. |
GetOutputPinsAudioCompressor:GetOutputPins(): Array | Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property. |
イベント(1)
| 名前と書き方 | 説明 |
|---|---|
WiringChangedAudioCompressor.WiringChanged(connected: boolean, pin: string, wire: Wire, instance: Instance) | Fires when another instance is connected to or disconnected from the AudioCompressor via a Wire. |
受け継いでいるメンバー
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(AudioCompressor)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。