AnimationConstraintクラス
ひとことで言うと
AnimationConstraintは、ロブロックス(Roblox)のクラスです。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Aligns two Class.BasePart|BaseParts with an animate-able kinematic or force-based joint that supports physical simulation (ragdoll, arm strength). The default joint type for R15 avatar rigs.
クラスの関係
受け継いでいるクラス:Object → Instance → Constraint → AnimationConstraint
プロパティ(8)
| 名前と書き方 | 説明 |
|---|---|
AngularDampingAnimationConstraint.AngularDamping: float | Damping ratio for the rotational part of the constraint. Higher values reduce oscillation around the target orientation. |
AngularStrengthAnimationConstraint.AngularStrength: float | Controls how rigidly the constraint enforces the rotational part of its target Class.AnimationConstraint.Transform|Transform. Higher values track the target orientation more stiffly. |
IsKinematicAnimationConstraint.IsKinematic: boolean | Toggles whether the constraint is kinematic or physically simulated. |
LinearDampingAnimationConstraint.LinearDamping: float | Damping ratio for the translational part of the constraint. Higher values reduce oscillation around the target position. |
LinearStrengthAnimationConstraint.LinearStrength: float | Controls how rigidly the constraint enforces the translational part of its target Class.AnimationConstraint.Transform|Transform. Higher values track the target position more stiffly. |
MaxForceAnimationConstraint.MaxForce: float | Maximum force magnitude the constraint can apply to achieve its goal. |
MaxTorqueAnimationConstraint.MaxTorque: float | Maximum torque the constraint can apply to reach its goal. |
TransformAnimationConstraint.Transform: CFrame | Describes the current animation offset of the constraint joint. |
受け継いでいるメンバー
Constraint から受け継いでいるもの(6)
Instance から受け継いでいるもの(46)
Archivable・Capabilities・IsInSandbox・Name・Parent・PredictionMode・Sandboxed・AddTag・ClearAllChildren・Clone・Destroy・FindFirstAncestor・FindFirstAncestorOfClass・FindFirstAncestorWhichIsA・FindFirstChild・FindFirstChildOfClass・FindFirstChildWhichIsA・FindFirstDescendant・GetActor・GetAttribute・GetAttributeChangedSignal・GetAttributes・GetChildren・GetDebugId・GetDescendants・GetFullName・GetStyled・GetStyledPropertyChangedSignal・GetTags・HasTag・IsAncestorOf・IsDescendantOf・IsPropertyModified・QueryDescendants・RemoveTag・ResetPropertyToDefault・SetAttribute・WaitForChild・AncestryChanged・AttributeChanged・ChildAdded・ChildRemoved・DescendantAdded・DescendantRemoving・Destroying・StyledPropertiesChanged
Object から受け継いでいるもの(4)
英語の説明とメンバーの一覧は、Roblox Creator Documentation(AnimationConstraint)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。