HapticEffectType列挙型(Enum)
列挙型(Enum)日本語解説は準備中
ひとことで言うと
HapticEffectTypeは、ロブロックス(Roblox)の列挙型(Enum)です。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Enum used alongside HapticEffect.Type.
選べる値(6)
| 名前 | 値 | 説明 |
|---|---|---|
Enum.HapticEffectType.Custom | 0 | Allows for application of a custom haptic waveform through the Class.HapticEffect:SetWaveformKeys() method. |
Enum.HapticEffectType.UIHover | 1 | Useful for when a player browses over an object (often a UI object) without the intention of triggering its action; it can also alert the player that they have browsed over an interactable object. This effect type is subtle and does not disrupt the gameplay experience. |
Enum.HapticEffectType.UIClick | 2 | Useful for when a player has selected an object (often a UI object) with the intention of triggering its action. This effect type is crisp and it provides immediate feedback without being overwhelming. |
Enum.HapticEffectType.UINotification | 3 | Useful for when there is an inbound message that should draw the player's attention away from their current gameplay and prompt them that the notification requires immediate attention or action. |
Enum.HapticEffectType.GameplayExplosion | 4 | Useful to signify a large-scale physics event that triggers impact across a large portion of a given scene. This effect is high intensity in order to represent the magnitude of the impact and it lingers for a longer period of time than GameplayCollision. |
Enum.HapticEffectType.GameplayCollision | 5 | This effect is a large immediate rumble that dies down quickly, useful to signify a clear and purposeful impact between objects. |
英語の説明とメンバーの一覧は、Roblox Creator Documentation(HapticEffectType)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。