EnviromentalPhysicsThrottle列挙型(Enum)
列挙型(Enum)日本語解説は準備中
ひとことで言うと
EnviromentalPhysicsThrottleは、ロブロックス(Roblox)の列挙型(Enum)です。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Used to control the throttle rate of Roblox's physics engine.
選べる値(7)
| 名前 | 値 | 説明 |
|---|---|---|
Enum.EnviromentalPhysicsThrottle.DefaultAuto | 0 | Automatically adjusts throttle level based on performance. |
Enum.EnviromentalPhysicsThrottle.Disabled | 1 | No throttling; every physics step runs. |
Enum.EnviromentalPhysicsThrottle.Always | 2 | Maximum throttling; physics is effectively frozen. |
Enum.EnviromentalPhysicsThrottle.Skip2 | 3 | Runs 1 out of every 2 steps (50% reduction). If Workspace.PhysicsSteppingMethod is set to Enum.PhysicsSteppingMethod.Adaptive|Adaptive, skipping is based on groups of 4 steps instead of individual steps. |
Enum.EnviromentalPhysicsThrottle.Skip4 | 4 | Runs 1 out of every 4 steps (75% reduction). If Workspace.PhysicsSteppingMethod is set to Enum.PhysicsSteppingMethod.Adaptive|Adaptive, skipping is based on groups of 4 steps instead of individual steps. |
Enum.EnviromentalPhysicsThrottle.Skip8 | 5 | Runs 1 out of every 8 steps (87.5% reduction). If Workspace.PhysicsSteppingMethod is set to Enum.PhysicsSteppingMethod.Adaptive|Adaptive, skipping is based on groups of 4 steps instead of individual steps. |
Enum.EnviromentalPhysicsThrottle.Skip16 | 6 | Runs 1 out of every 16 steps (93.75% reduction). If Workspace.PhysicsSteppingMethod is set to Enum.PhysicsSteppingMethod.Adaptive|Adaptive, skipping is based on groups of 4 steps instead of individual steps. |
英語の説明とメンバーの一覧は、Roblox Creator Documentation(EnviromentalPhysicsThrottle)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。