CollisionFidelity列挙型(Enum)
列挙型(Enum)日本語解説は準備中
ひとことで言うと
CollisionFidelityは、ロブロックス(Roblox)の列挙型(Enum)です。くわしい日本語解説は準備中のため、下に公式の説明(英語)を載せています。
公式の説明(英語):Determines behavior of the collision hitbox for MeshPart and PartOperation instances.
選べる値(5)
| 名前 | 値 | 説明 |
|---|---|---|
Enum.CollisionFidelity.Default | 0 | Collision model uses a voxel-based convex-hull decomposition that is relatively fast but may not be highly accurate, especially for holes, doorways, and cavities in general. |
Enum.CollisionFidelity.Hull | 1 | Collision model uses the convex hull of the visual mesh. |
Enum.CollisionFidelity.Box | 2 | Collision model uses a bounding box that encompasses the visual mesh. |
Enum.CollisionFidelity.PreciseConvexDecomposition | 3 | Collison model uses a convex-hull decomposition of the visual mesh which is computed by a variation of an algorithm called HACD. This option is the most accurate representation of collision geometry for complex objects with built-in tolerances to reduce the total number of convex-hulls by compromising on accuracy when justified. |
Enum.CollisionFidelity.Tunable | 4 | Collision model that supports precision tuning of convex decomposition fidelity. |
英語の説明とメンバーの一覧は、Roblox Creator Documentation(CollisionFidelity)をもとにしています(CC BY 4.0)。日本語の解説は、このサイトで独自に書いたものです。