# ThreadPoolConfig(ロブロックス 列挙型(Enum)) > Thread pooling scheme for the task scheduler. - URL:https://roblox.minecraft-okinawa.com/reference/enums/ThreadPoolConfig/ - 公式:https://create.roblox.com/docs/reference/engine/enums/ThreadPoolConfig ## 選べる値 - Enum.ThreadPoolConfig.Auto(0):Let task scheduler make a decision internally. - Enum.ThreadPoolConfig.Threads1(1):Utilize 1 worker thread, ignore the physical CPU core count. - Enum.ThreadPoolConfig.Threads2(2):Utilize 2 worker threads, ignore the physical CPU core count. - Enum.ThreadPoolConfig.Threads3(3):Utilize 3 worker threads, ignore the physical CPU core count. - Enum.ThreadPoolConfig.Threads4(4):Utilize 4 worker threads, ignore the physical CPU core count. - Enum.ThreadPoolConfig.Threads8(8):Utilize 8 worker threads, ignore the physical CPU core count. - Enum.ThreadPoolConfig.Threads16(16):Utilize 16 worker threads, ignore the physical CPU core count. - Enum.ThreadPoolConfig.PerCore1(101):Utilize 1 worker thread per available physical CPU core. - Enum.ThreadPoolConfig.PerCore2(102):Utilize 2 worker threads per available physical CPU core. - Enum.ThreadPoolConfig.PerCore3(103):Utilize 3 worker threads per available physical CPU core. - Enum.ThreadPoolConfig.PerCore4(104):Utilize 4 worker threads per available physical CPU core. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)