# TerrainAcquisitionMethod(ロブロックス 列挙型(Enum)) > Describes how terrain in a place was originally created or last substantially modified. - URL:https://roblox.minecraft-okinawa.com/reference/enums/TerrainAcquisitionMethod/ - 公式:https://create.roblox.com/docs/reference/engine/enums/TerrainAcquisitionMethod ## 選べる値 - Enum.TerrainAcquisitionMethod.None(0):No terrain is present, or terrain acquisition method has not been recorded. - Enum.TerrainAcquisitionMethod.Legacy(1):Terrain was deserialized from a place file that predates acquisition-method tracking. - Enum.TerrainAcquisitionMethod.Template(2):Terrain was loaded from a Studio place template. - Enum.TerrainAcquisitionMethod.Generate(3):Terrain was created using the Studio terrain generator. - Enum.TerrainAcquisitionMethod.Import(4):Terrain was created by importing a heightmap or colormap image via the Studio terrain importer. - Enum.TerrainAcquisitionMethod.Convert(5):Terrain was created by converting legacy smooth terrain from an older place format. - Enum.TerrainAcquisitionMethod.EditAddTool(6):Terrain was created or last modified using the Studio terrain editor's Add tool. - Enum.TerrainAcquisitionMethod.EditSeaLevelTool(7):Terrain was created or last modified using the Studio terrain editor's Sea Level tool. - Enum.TerrainAcquisitionMethod.EditReplaceTool(8):Terrain was created or last modified using the Studio terrain editor's Replace tool. - Enum.TerrainAcquisitionMethod.RegionFillTool(9):Terrain was created or last modified using the Studio terrain editor's Fill region tool. - Enum.TerrainAcquisitionMethod.RegionPasteTool(10):Terrain was created or last modified by pasting a previously copied terrain region in the Studio terrain editor. - Enum.TerrainAcquisitionMethod.Other(11):Terrain was created or modified by an untracked method, such as a third-party plugin. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)