# RenderFidelity(ロブロックス 列挙型(Enum)) > Determines the level of detail that solid modeled and mesh parts will be shown in. - URL:https://roblox.minecraft-okinawa.com/reference/enums/RenderFidelity/ - 公式:https://create.roblox.com/docs/reference/engine/enums/RenderFidelity ## 選べる値 - Enum.RenderFidelity.Automatic(0):Object's level of detail is dynamically controlled by its distance from the camera (see table above). - Enum.RenderFidelity.Precise(1):Object is rendered in the highest fidelity regardless of its distance from the camera. - Enum.RenderFidelity.Performance(2):Push performance as much as possible, trying to maintain quality if possible, and discarding appearance if that's necessary to reach performance. This means that the performance will always be excellent, but mesh visuals may be affected negatively. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)