# ParticleFlipbookMode(ロブロックス 列挙型(Enum)) > Determines the type of the flipbook animation. - URL:https://roblox.minecraft-okinawa.com/reference/enums/ParticleFlipbookMode/ - 公式:https://create.roblox.com/docs/reference/engine/enums/ParticleFlipbookMode ## 選べる値 - Enum.ParticleFlipbookMode.Loop(0):Continuously play through all frames, starting back at the first frame after playing the last. - Enum.ParticleFlipbookMode.OneShot(1):Play through the animation only once across the particle's lifetime. With this setting, the ParticleEmitter.FlipbookFramerate property doesn't apply; instead, the framerate is determined by the particle's ParticleEmitter.Lifetime divided evenly by the number of frames in the animation. **OneShot** animations are useful for clear non-repeating animations, such as an explosion that creates a puff of smoke and then fades out. - Enum.ParticleFlipbookMode.PingPong(2):Play from the first to the last frame, then in reverse from the last to the first, repeating throughout the ParticleEmitter.Lifetime of the particle. - Enum.ParticleFlipbookMode.Random(3):Play the frames in a random order, blending/crossfading from one frame to the next. This can be useful for organic particle textures at low framerates, such as stars slowly twinkling between subtly different shapes. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)