# ModelStreamingMode(ロブロックス 列挙型(Enum)) > Controls stream in and out behavior of a model. - URL:https://roblox.minecraft-okinawa.com/reference/enums/ModelStreamingMode/ - 公式:https://create.roblox.com/docs/reference/engine/enums/ModelStreamingMode ## 選べる値 - Enum.ModelStreamingMode.Default(0):Default behavior (subject to change). - Enum.ModelStreamingMode.Atomic(1):The Model and all of its descendants are streamed in/out together. For streaming in, this applies when **any** descendant BasePart is eligible for streaming in. For streaming out, this applies when **all** descendant Class.BasePart|BaseParts are eligible for streaming out. - Enum.ModelStreamingMode.Persistent(2):Persistent models are sent as a complete atomic unit soon after the player joins and before the Workspace.PersistentLoaded event fires. Persistent models and their descendants are never streamed out. - Enum.ModelStreamingMode.PersistentPerPlayer(3):Behaves as a persistent model for players that have been added using Class.Model:AddPersistentPlayer(). For other players, behavior is the same as Atomic. You can revert a model from player persistence via Class.Model:RemovePersistentPlayer(). - Enum.ModelStreamingMode.Nonatomic(4):When a nonatomic model is streamed, descendants are also sent, except for part descendants. Nonatomic models that are not descendants of parts are sent during experience loading. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)