# MeshType(ロブロックス 列挙型(Enum)) > The MeshType Enum is used to set what type of mesh the SpecialMesh is. - URL:https://roblox.minecraft-okinawa.com/reference/enums/MeshType/ - 公式:https://create.roblox.com/docs/reference/engine/enums/MeshType ## 選べる値 - Enum.MeshType.Head(0):The mesh is the default Humanoid head mesh. - Enum.MeshType.Torso(1):The mesh is the default Humanoid torso mesh. - Enum.MeshType.Wedge(2):The mesh is a wedge. - Enum.MeshType.Sphere(3):The mesh is a sphere. - Enum.MeshType.Cylinder(4):The mesh is a cylinder. - Enum.MeshType.FileMesh(5):The mesh is determined by the Roblox mesh asset ID provided. - Enum.MeshType.Brick(6):The mesh is a brick (just like the shape of a default BasePart). - Enum.MeshType.Prism(7):The mesh is a prism. - Enum.MeshType.Pyramid(8):The mesh is a pyramid. - Enum.MeshType.ParallelRamp(9):The mesh is a parallel ramp. - Enum.MeshType.RightAngleRamp(10):The mesh is a right angle ramp. - Enum.MeshType.CornerWedge(11):The mesh is a corner wedge. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)