# ListenerLocation(ロブロックス 列挙型(Enum)) > Enum used with SoundService.DefaultListenerLocation to determine where an AudioListener is placed by default. - URL:https://roblox.minecraft-okinawa.com/reference/enums/ListenerLocation/ - 公式:https://create.roblox.com/docs/reference/engine/enums/ListenerLocation ## 選べる値 - Enum.ListenerLocation.Default(0):Behavior depends on the value of VoiceChatService.EnableDefaultVoice and VoiceChatService.UseAudioApi. When using the default voice setup with the audio API, this behaves similarly to Camera. - Enum.ListenerLocation.None(1):No AudioListener will be created by default, but they can be created separately by scripts. - Enum.ListenerLocation.Character(2):All of the following, resulting in the world being heard from the position of your character while matching the orientation of your camera. - An Attachment will be created and parented to the Class.Model.PrimaryPart|PrimaryPart of the local player's Class.Player.Character|Character model. - An AudioListener will be created and parented to the Attachment. - An AudioDeviceOutput will be created and parented to SoundService. - A Wire will be created and parented to the previously-created AudioListener. The wire's Class.Wire.SourceInstance|SourceInstance will be set to the previously-created AudioListener and its Class.Wire.TargetInstance|TargetInstance will be set to the previously-created AudioDeviceOutput. - The previously-created Attachment will be updated once per frame to face the same direction as Workspace.CurrentCamera. - Enum.ListenerLocation.Camera(3):All of the following, resulting in the world being heard from the perspective (postition and orientation) of the camera. - An AudioListener will be created and parented to Workspace.CurrentCamera. - An AudioDeviceOutput will be created and parented to SoundService. - A Wire will be created and parented to the previously-created AudioListener. The wire's Class.Wire.SourceInstance|SourceInstance will be set to the previously-created AudioListener and its Class.Wire.TargetInstance|TargetInstance will be set to the previously-created AudioDeviceOutput. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)