# CompositeValueCurveType(ロブロックス 列挙型(Enum)) > Describes the type of value animated by a CompositeValueCurve. - URL:https://roblox.minecraft-okinawa.com/reference/enums/CompositeValueCurveType/ - 公式:https://create.roblox.com/docs/reference/engine/enums/CompositeValueCurveType ## 選べる値 - Enum.CompositeValueCurveType.ColorRGB(0):The CompositeValueCurve will animate children of type FloatCurve named "R", "G", and "B" to animate the corresponding components of the Color3 value returned by the method Class.CompositeValueCurve:GetValueAtTime(). - Enum.CompositeValueCurveType.ColorHSV(1):The CompositeValueCurve will animate children of type FloatCurve named "H", "S", and "V" to animate hue, saturation, and value of a color that will be converted to RGB before returning a Color3 value from the method Class.CompositeValueCurve:GetValueAtTime(). - Enum.CompositeValueCurveType.NumberRange(2):The CompositeValueCurve will animate children of type FloatCurve named "Min" and "Max" to animate the corresponding components of the NumberRange value returned by the method Class.CompositeValueCurve:GetValueAtTime(). - Enum.CompositeValueCurveType.Rect(3):The CompositeValueCurve will animate children of type FloatCurve named "MinX", "MaxX", "MinY", and "MaxY" to animate the corresponding components of the Rect value returned by the method Class.CompositeValueCurve:GetValueAtTime(). - Enum.CompositeValueCurveType.UDim(4):The CompositeValueCurve will animate children of type FloatCurve named "Scale" and "Offset" to animate the corresponding components of the UDim value returned by the method Class.CompositeValueCurve:GetValueAtTime(). - Enum.CompositeValueCurveType.UDim2(5):The CompositeValueCurve will animate children of type FloatCurve named "ScaleX", "OffsetX", "ScaleY", and "OffsetY" to animate the corresponding components of the UDim2 value returned by the method Class.CompositeValueCurve:GetValueAtTime(). - Enum.CompositeValueCurveType.Vector2(6):The CompositeValueCurve will animate children of type FloatCurve named "X" and "Y" to animate the corresponding components of the Vector2 value returned by the method Class.CompositeValueCurve:GetValueAtTime(). - Enum.CompositeValueCurveType.Vector3(7):The CompositeValueCurve will animate children of type FloatCurve named "X", "Y", and "Z" to animate the corresponding components of the Vector3 value returned by the method Class.CompositeValueCurve:GetValueAtTime(). 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)