# AssetFetchStatus(ロブロックス 列挙型(Enum)) > Describes the download state of an asset requested through ContentProvider. - URL:https://roblox.minecraft-okinawa.com/reference/enums/AssetFetchStatus/ - 公式:https://create.roblox.com/docs/reference/engine/enums/AssetFetchStatus ## 選べる値 - Enum.AssetFetchStatus.Success(0):The asset loaded successfully. - Enum.AssetFetchStatus.Failure(1):The asset failed to load successfully. Subsequent attempts are likely to fail; there may be something wrong with the Datatype.Content|Content string. - Enum.AssetFetchStatus.None(2):The engine has no information about this asset. The engine never tried to load it. - Enum.AssetFetchStatus.Loading(3):The engine is in the middle of trying to load this asset. - Enum.AssetFetchStatus.TimedOut(4):The engine tried to load this asset but timed out. Future attempts to load may succeed. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)