# AdornShading(ロブロックス 列挙型(Enum)) > Determines the shading material and render pass used to draw a handle adornment. - URL:https://roblox.minecraft-okinawa.com/reference/enums/AdornShading/ - 公式:https://create.roblox.com/docs/reference/engine/enums/AdornShading ## 選べる値 - Enum.AdornShading.Default(0):Draws the adornment unlit and occluded by scene geometry like an ordinary world object. - Enum.AdornShading.Shaded(1):Draws the adornment lit by scene lighting and occluded by scene geometry. - Enum.AdornShading.XRay(2):Draws the adornment unlit and visible through geometry that would otherwise occlude it. - Enum.AdornShading.XRayShaded(3):Draws the adornment lit by scene lighting and visible through geometry that would otherwise occlude it. - Enum.AdornShading.AlwaysOnTop(4):Draws the adornment unlit on top of all other geometry with no depth testing. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)