# Axes(ロブロックス データ型) > The Axes data type is for the ArcHandles class to control which rotation axes are currently enabled. - URL:https://roblox.minecraft-okinawa.com/reference/datatypes/Axes/ - 公式:https://create.roblox.com/docs/reference/engine/datatypes/Axes ## コンストラクター - `Axes.new(axes: Tuple)`:Creates a new Axes using list of axes and/or faces. NormalIds (faces) are converted to the corresponding axes. ## プロパティ - `Axes.X: bool`:Whether the X axis is enabled. - `Axes.Y: bool`:Whether the Y axis is enabled. - `Axes.Z: bool`:Whether the Z axis is enabled. - `Axes.Top: bool`:Whether the top face is included. - `Axes.Bottom: bool`:Whether the bottom face is included. - `Axes.Left: bool`:Whether the left face is included. - `Axes.Right: bool`:Whether the right face is included. - `Axes.Back: bool`:Whether the back face is included. - `Axes.Front: bool`:Whether the front face is included. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)