# UIStroke(ロブロックス クラス) > Applies an outline to text or a UI border. - URL:https://roblox.minecraft-okinawa.com/reference/classes/UIStroke/ - 公式:https://create.roblox.com/docs/reference/engine/classes/UIStroke - 受け継いでいるクラス:UIComponent ## プロパティ - `UIStroke.ApplyStrokeMode: ApplyStrokeMode`:Determines whether to apply the stroke to the object's border instead of the text itself. - `UIStroke.BorderOffset: UDim`:Specifies an additional offset to the stroke's position, relative to the parent's minimum height or width. - `UIStroke.BorderStrokePosition: BorderStrokePosition`:Determines the stroke's position on its parent's border. - `UIStroke.Color: Color3`:Determines the stroke color. - `UIStroke.Enabled: boolean`:Determines whether the stroke in visible. - `UIStroke.LineJoinMode: LineJoinMode`:Determines how corners are interpreted. - `UIStroke.StrokeSizingMode: StrokeSizingMode`:Determines whether the stroke's Class.UIStroke.Thickness|Thickness will be measured in pixels or be relative to the parent. - `UIStroke.Thickness: float`:Determines the stroke's thickness. - `UIStroke.Transparency: float`:Sets the stroke opacity independently of the parent object's Class.GuiObject.BackgroundTransparency|BackgroundTransparency or Class.TextLabel.TextTransparency|TextTransparency. - `UIStroke.ZIndex: int`:Determines the order in which the stroke renders relative to sibling UIStroke instances. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)