# TextLabel(ロブロックス クラス) > 画面に文字を表示するGUIの部品です。 - URL:https://roblox.minecraft-okinawa.com/reference/classes/TextLabel/ - 公式:https://create.roblox.com/docs/reference/engine/classes/TextLabel - 受け継いでいるクラス:GuiLabel ## プロパティ - `TextLabel.ContentText: string`:A copy of TextLabel.Text that contains exactly what is being rendered by the TextLabel. - `TextLabel.FontFace: Datatype.Font`:Determines the font used to render text. - `TextLabel.LineHeight: float`:Scales the spacing between lines of text in the TextLabel. - `TextLabel.MaxVisibleGraphemes: int`:The maximum number of graphemes the TextLabel can show. - `TextLabel.OpenTypeFeatures: string`:Applies OpenType typographic features to the text rendered by the TextLabel. - `TextLabel.OpenTypeFeaturesError: string`:Read-only property that describes why the TextLabel.OpenTypeFeatures string could not be applied. - `TextLabel.RichText: boolean`:Determines whether the TextLabel renders its text using rich text formatting. - `TextLabel.Text: string`:表示する文字。 - `TextLabel.TextBounds: Vector2`:Read-only property which reflects the absolute size of rendered text in - `TextLabel.TextColor3: Color3`:文字の色。 - `TextLabel.TextDirection: TextDirection`:Direction in which the text is rendered. - `TextLabel.TextFits: boolean`:A boolean representation of whether the label's text fits within the size of it. - `TextLabel.TextScaled: boolean`:Changes whether text is resized to fit within the TextLabel. - `TextLabel.TextSize: float`:文字の大きさ。 - `TextLabel.TextStrokeColor3: Color3`:Determines the color of the text stroke (outline). - `TextLabel.TextStrokeTransparency: float`:Determines the transparency of the text stroke (outline). - `TextLabel.TextTransparency: float`:Determines the transparency of rendered text. - `TextLabel.TextTruncate: TextTruncate`:Controls the truncation of the text displayed in the TextLabel. - `TextLabel.TextWrapped: boolean`:Determines if text wraps to multiple lines within the TextLabel - `TextLabel.TextXAlignment: TextXAlignment`:Determines the horizontal alignment of rendered text. - `TextLabel.TextYAlignment: TextYAlignment`:Determines the vertical alignment of rendered text. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)