# SurfaceGui(ロブロックス クラス) > Container for GuiObjects that are rendered on the surface of a part. - URL:https://roblox.minecraft-okinawa.com/reference/classes/SurfaceGui/ - 公式:https://create.roblox.com/docs/reference/engine/classes/SurfaceGui - 受け継いでいるクラス:SurfaceGuiBase ## プロパティ - `SurfaceGui.AlwaysOnTop: boolean`:Determines whether the SurfaceGui will always be rendered on top of other 3D objects. - `SurfaceGui.Brightness: float`:Determines the factor by which the SurfaceGui container's light is scaled when Class.SurfaceGui.LightInfluence|LightInfluence is 0. - `SurfaceGui.CanvasSize: Vector2`:The size of a "virtual screen" in "virtual pixels" which makes Class.SurfaceGui|SurfaceGuis pixel-to-pixel compatible with Class.ScreenGui|ScreenGuis. - `SurfaceGui.ClipsDescendants: boolean`:Whether portions of Class.GuiObject|GuiObjects that fall outside of the SurfaceGui canvas borders will be drawn. - `SurfaceGui.LightInfluence: float`:Controls how much the SurfaceGui is influenced by environmental lighting. - `SurfaceGui.MaxDistance: float`:Controls how far away the SurfaceGui can be displayed before it stops rendering. - `SurfaceGui.PixelsPerStud: float`:Determines the density of pixels used for each world-space stud to render the contents of the SurfaceGui. - `SurfaceGui.SizingMode: SurfaceGuiSizingMode`:Determines whether the SurfaceGui will render at a fixed size or scale with its size in studs. - `SurfaceGui.ToolPunchThroughDistance: float`:Sets the distance in which left clicking starts acting on the SurfaceGui instead of for the held Tool. - `SurfaceGui.ZOffset: float`:Layers this SurfaceGui in relation to other Class.SurfaceGui|SurfaceGuis on the same face. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)