# SlidingBallConstraint(ロブロックス クラス) > The base class for constraints that allow their attachments to slide along an axis. - URL:https://roblox.minecraft-okinawa.com/reference/classes/SlidingBallConstraint/ - 公式:https://create.roblox.com/docs/reference/engine/classes/SlidingBallConstraint - 受け継いでいるクラス:Constraint ## プロパティ - `SlidingBallConstraint.ActuatorType: ActuatorType`:Sets whether the translation of the SlidingBallConstraint is actuated and, if so, what kind of actuation. - `SlidingBallConstraint.CurrentPosition: float`:The current offset between the constraint's Class.Attachment|Attachments. - `SlidingBallConstraint.LimitsEnabled: boolean`:Sets whether the SlidingBallConstraint will limit the range of translation. - `SlidingBallConstraint.LinearResponsiveness: float`:Specifies the "sharpness" of the linear servo motor in reaching the Class.SlidingBallConstraint.TargetPosition|TargetPosition. - `SlidingBallConstraint.LowerLimit: float`:The lower positional limit along the **X** axis of Class.Constraint.Attachment0|Attachment0 if Class.SlidingBallConstraint.LimitsEnabled|LimitsEnabled is true. - `SlidingBallConstraint.MotorMaxAcceleration: float`:The constraint's maximum acceleration when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Motor as the constraint attempts to reach its desired Class.SlidingBallConstraint.Velocity|Velocity. - `SlidingBallConstraint.MotorMaxForce: float`:The constraint's maximum force when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Motor, as the constraint attempts to reach its desired Class.SlidingBallConstraint.Velocity|Velocity. - `SlidingBallConstraint.Restitution: float`:The elasticity of the constraint's Class.Attachment|Attachments when they reach the end of the range specified by Class.SlidingBallConstraint.UpperLimit|UpperLimit and Class.SlidingBallConstraint.LowerLimit|LowerLimit, assuming Class.SlidingBallConstraint.LimitsEnabled|LimitsEnabled is set to true. - `SlidingBallConstraint.ServoMaxForce: float`:The constraint's maximum force when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Servo, as the constraint attempts to reach its desired Class.SlidingBallConstraint.Speed|Speed. - `SlidingBallConstraint.Size: float`:The constraint's visualized size. - `SlidingBallConstraint.Speed: float`:The constraint's desired speed when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Servo, as the constraint translates towards its Class.SlidingBallConstraint.TargetPosition|TargetPosition. Measured in studs per second. - `SlidingBallConstraint.TargetPosition: float`:The constraint's attempted target position when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Servo. Measured in studs. - `SlidingBallConstraint.UpperLimit: float`:The upper positional limit along the **X** axis of Class.Constraint.Attachment0|Attachment0 if Class.SlidingBallConstraint.LimitsEnabled|LimitsEnabled is true. - `SlidingBallConstraint.Velocity: float`:The constraint's attempted velocity when Class.SlidingBallConstraint.ActuatorType|ActuatorType is set to Enum.ActuatorType|Motor. Measured in studs per second. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)