# MeshPart(ロブロックス クラス) > A form of BasePart that includes a physically simulated custom mesh. - URL:https://roblox.minecraft-okinawa.com/reference/classes/MeshPart/ - 公式:https://create.roblox.com/docs/reference/engine/classes/MeshPart - 受け継いでいるクラス:TriangleMeshPart ## プロパティ - `MeshPart.DoubleSided: boolean`:Determines whether to render both faces of polygons in the mesh. - `MeshPart.MeshContent: Content`:The mesh that is displayed on the MeshPart. Supports asset URIs and EditableMesh objects. - `MeshPart.MeshId: ContentId`:The asset URIs of the mesh that is displayed on the MeshPart. Reads and writes to Class.MeshPart.MeshContent|MeshContent. - `MeshPart.RenderFidelity: RenderFidelity`:The level of detail used to render the MeshPart. - `MeshPart.TextureContent: Content`:The texture applied to the MeshPart. Supports asset URIs and EditableImage objects. - `MeshPart.TextureID: ContentId`:The texture applied to the MeshPart. Reads and writes to Class.MeshPart.TextureContent|TextureContent. ## メソッド - `MeshPart:ApplyMesh(meshPart: Instance): ()`:Overwrites the Class.MeshPart.MeshContent|MeshContent, Class.MeshPart.TextureContent|TextureContent, and collision geometry properties of this MeshPart from the given source meshPart. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)