# MaterialVariant(ロブロックス クラス) > Represent a variant of a Material. - URL:https://roblox.minecraft-okinawa.com/reference/classes/MaterialVariant/ - 公式:https://create.roblox.com/docs/reference/engine/classes/MaterialVariant - 受け継いでいるクラス:Instance ## プロパティ - `MaterialVariant.AlphaMode: AlphaMode`:Determines how the alpha channel of the MaterialVariant.ColorMap is used. - `MaterialVariant.BaseMaterial: Material`:Category Material this variant belongs to. - `MaterialVariant.ColorMap: ContentId`:Determines the color of the surface. - `MaterialVariant.ColorMapContent: Content`:Determines the color of the surface. Only supports asset URIs as textures. - `MaterialVariant.CustomPhysicalProperties: PhysicalProperties`:Determines the physical properties of parts whose material resolves to this variant. - `MaterialVariant.EmissiveMaskContent: Content`:Determines the emissivity across the surface. - `MaterialVariant.EmissiveStrength: float`:Determines the strength of emissive contribution. - `MaterialVariant.EmissiveTint: Color3`:Determines the tinting color for emissive contribution. - `MaterialVariant.MaterialPattern: MaterialPattern`:Determines texture tiling method. - `MaterialVariant.MetalnessMap: ContentId`:Determines which parts of the surface are metal and are non-metal. - `MaterialVariant.MetalnessMapContent: Content`:Determines which parts of the surface are metal and are non-metal. Only supports asset URIs as textures. - `MaterialVariant.NormalMap: ContentId`:Modifies the lighting of the surface by adding bumps, dents, cracks, and curves without adding more polygons. - `MaterialVariant.NormalMapContent: Content`:Modifies the lighting of the surface by adding bumps, dents, cracks, and curves without adding more polygons. Only supports asset URIs as textures. - `MaterialVariant.RoughnessMap: ContentId`:Determines the apparent roughness across the surface. - `MaterialVariant.RoughnessMapContent: Content`:Determines the apparent roughness across the surface. Only supports asset URIs as textures. - `MaterialVariant.StudsPerTile: float`:Determines the scale of textures. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)