# LocalizationService(ロブロックス クラス) > Handles automated translation. - URL:https://roblox.minecraft-okinawa.com/reference/classes/LocalizationService/ - 公式:https://create.roblox.com/docs/reference/engine/classes/LocalizationService - 受け継いでいるクラス:Instance ## プロパティ - `LocalizationService.RobloxLocaleId: string`:The locale ID used for localizing core and internal features. - `LocalizationService.SystemLocaleId: string`:The locale ID that the local player has set for their operating system. ## メソッド - `LocalizationService:GetCorescriptLocalizations(): Instances`:Returns a list of LocalizationTable objects used for localizing core scripts. - `LocalizationService:GetCountryRegionForPlayerAsync(player: Instance): string`:Returns country/region code string according to player's client IP geolocation. - `LocalizationService:GetTableEntries(instance: Instance): Array`:Gets all entries used for automated localization. - `LocalizationService:GetTranslatorForLocaleAsync(locale: string): Instance`:Yields until the cloud LocalizationTable for the argument locale has been loaded - if available. Returns a Translator instance to be used for translations for the provided locale. - `LocalizationService:GetTranslatorForPlayerAsync(player: Instance): Instance`:Yields until the cloud LocalizationTable for the player's locale has been loaded - if available. Returns a Translator instance to be used for translations for the provided locale. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)