# Keyframe(ロブロックス クラス) > A Keyframe holds the Class.Pose|Poses applied to joints in a Model at a given point of time in an animation. Class.Keyframe|Keyframes are interpolated between during animation playback. - URL:https://roblox.minecraft-okinawa.com/reference/classes/Keyframe/ - 公式:https://create.roblox.com/docs/reference/engine/classes/Keyframe - 受け継いでいるクラス:Instance ## プロパティ - `Keyframe.Time: float`:The Keyframe time position (in seconds) in an animation. This determines the time at which the Class.Pose|Poses inside the keyframe will be shown. ## メソッド - `Keyframe:AddMarker(marker: Instance): ()`:Adds a KeyframeMarker to the Keyframe by parenting it to the keyframe. - `Keyframe:AddPose(pose: Instance): ()`:Adds a Pose to the Keyframe by parenting it to the keyframe. - `Keyframe:GetMarkers(): List`:Returns an array containing all KeyframeMarkers that have been added to the Keyframe. - `Keyframe:GetPoses(): List`:Returns an array containing all Class.Pose|Poses that have been added to a Keyframe. - `Keyframe:RemoveMarker(marker: Instance): ()`:Removes a KeyframeMarker from the Keyframe by settings its Instance.Parent to nil. - `Keyframe:RemovePose(pose: Instance): ()`:Removes a Pose from the Keyframe by setting its Instance.Parent to nil. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)