# GuiBase2d(ロブロックス クラス) > An abstract class inherited by 2D Class.GuiObject|GuiObjects. - URL:https://roblox.minecraft-okinawa.com/reference/classes/GuiBase2d/ - 公式:https://create.roblox.com/docs/reference/engine/classes/GuiBase2d - 受け継いでいるクラス:GuiBase ## プロパティ - `GuiBase2d.AbsolutePosition: Vector2`:Describes the actual screen position of a GuiBase2d element, in pixels. - `GuiBase2d.AbsoluteRotation: float`:Describes the actual screen rotation of a GuiBase2d element, in degrees. - `GuiBase2d.AbsoluteSize: Vector2`:Describes the actual screen size of a GuiBase2d element, in pixels. - `GuiBase2d.AutoLocalize: boolean`:When set to true, localization will be applied to this GuiBase2d and its descendants. - `GuiBase2d.RootLocalizationTable: LocalizationTable`:A reference to a LocalizationTable to be used to apply automated localization to this GuiBase2d and its descendants. - `GuiBase2d.SelectionBehaviorDown: SelectionBehavior`:Customizes gamepad selection behavior in the down direction. - `GuiBase2d.SelectionBehaviorLeft: SelectionBehavior`:Customizes gamepad selection behavior in the left direction. - `GuiBase2d.SelectionBehaviorRight: SelectionBehavior`:Customizes gamepad selection behavior in the right direction. - `GuiBase2d.SelectionBehaviorUp: SelectionBehavior`:Customizes gamepad selection behavior in the up direction. - `GuiBase2d.SelectionGroup: boolean`:Allows customization of gamepad selection movement. ## イベント - `GuiBase2d.SelectionChanged(amISelected: boolean, previousSelection: GuiObject, newSelection: GuiObject)`:Fires when the gamepad selection moves to, leaves, or changes within the connected GuiBase2d or any descendant Class.GuiObject|GuiObjects. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)