# GroundController(ロブロックス クラス) > The ControllerBase that moves a ControllerManager character while it is walking or standing on the ground. - URL:https://roblox.minecraft-okinawa.com/reference/classes/GroundController/ - 公式:https://create.roblox.com/docs/reference/engine/classes/GroundController - 受け継いでいるクラス:ControllerBase ## プロパティ - `GroundController.AccelerationTime: float`:Estimated time taken to reach the desired speed. - `GroundController.BalanceMaxTorque: float`:The maximum torque used to keep the ControllerManager.RootPart aligned upright. - `GroundController.BalanceSpeed: float`:The maximum angular speed used to align the ControllerManager.RootPart upright. - `GroundController.DecelerationTime: float`:Estimated time taken to reach a complete stop from full speed. - `GroundController.Friction: float`:The coefficient of friction of the character on the ground. - `GroundController.FrictionWeight: float`:Amount the character's friction is weighed against the ground friction. - `GroundController.GroundOffset: float`:The target distance above the ground to keep the ControllerManager.RootPart at. - `GroundController.TurnSpeedFactor: float`:The value multiplied by the ControllerManager.BaseTurnSpeed. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)