# DebugSettings(ロブロックス クラス) > Collection of various developer-facing diagnostics information. - URL:https://roblox.minecraft-okinawa.com/reference/classes/DebugSettings/ - 公式:https://create.roblox.com/docs/reference/engine/classes/DebugSettings - 受け継いでいるクラス:Instance ## プロパティ - `DebugSettings.DataModel: int`:Describes whether a DataModel is actively in memory, as an integer (where 1 = true, and 0 = false). - `DebugSettings.InstanceCount: int`:The number of instances active in the simulation. - `DebugSettings.IsScriptStackTracingEnabled: boolean`:Whether or not a stacktrace is displayed in the output for an error. - `DebugSettings.JobCount: int`:Returns the number of internal DataModel jobs actively being processed. - `DebugSettings.PlayerCount: int`:The number of players currently in the active game-instance. - `DebugSettings.ReportSoundWarnings: boolean`:Whether or not sound warnings should be reported. - `DebugSettings.RobloxVersion: string`:The current client version of Roblox. Can also be retrieved by using the version() function. - `DebugSettings.TickCountPreciseOverride: TickCountSampleMethod`:Sets the internal sampling method used to measure elapsed time with consistency across platforms. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)