# ControllerPartSensor(ロブロックス クラス) > A SensorBase that outputs data about another BasePart based on Humanoid floor and ladder detection logic. - URL:https://roblox.minecraft-okinawa.com/reference/classes/ControllerPartSensor/ - 公式:https://create.roblox.com/docs/reference/engine/classes/ControllerPartSensor - 受け継いでいるクラス:ControllerSensor ## プロパティ - `ControllerPartSensor.HitFrame: CFrame`:The position in world space where the sensor hit the ControllerPartSensor.SensedPart. - `ControllerPartSensor.HitNormal: Vector3`:The surface normal at the position where the sensor hit the ControllerPartSensor.SensedPart. - `ControllerPartSensor.LadderSearchHeight: float`:The upper bound, in studs, of the vertical region the sensor searches for a ladder when ControllerPartSensor.SensorMode is set to a ladder mode. - `ControllerPartSensor.LadderSearchOffset: float`:The downward offset, in studs, that positions the vertical region the sensor searches for a ladder when ControllerPartSensor.SensorMode is set to a ladder mode. - `ControllerPartSensor.SearchDistance: float`:The distance from the sensor's parent BasePart to use when sensing other parts. - `ControllerPartSensor.SensedMaterial: Material`:The surface Material of the ControllerPartSensor.SensedPart that the sensor is currently detecting. - `ControllerPartSensor.SensedPart: BasePart`:A reference to the BasePart hit by the sensor. - `ControllerPartSensor.SensorMode: SensorMode`:Determines what behavior this SensorBase uses when sensing other parts. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)