# ControllerManager(ロブロックス クラス) > Manages simulated motion control for its assigned ControllerManager.RootPart . - URL:https://roblox.minecraft-okinawa.com/reference/classes/ControllerManager/ - 公式:https://create.roblox.com/docs/reference/engine/classes/ControllerManager - 受け継いでいるクラス:Instance ## プロパティ - `ControllerManager.ActiveController: ControllerBase`:The ControllerBase that is set to be activated on the character. - `ControllerManager.BaseMoveSpeed: float`:The base linear movement speed used by all controllers. - `ControllerManager.BaseTurnSpeed: float`:The base angular turning speed used by all controllers. - `ControllerManager.ClimbSensor: ControllerSensor`:A reference to the sensor data used while a ClimbController is active. - `ControllerManager.FacingDirection: Vector3`:The unit vector describing the desired direction to face. - `ControllerManager.GroundSensor: ControllerSensor`:A reference to the sensor data used while a GroundController is active. - `ControllerManager.MovingDirection: Vector3`:The vector describing the desired direction to move in. - `ControllerManager.RootPart: BasePart`:The BasePart where the controller's forces and torques are applied. - `ControllerManager.UpDirection: Vector3`:The unit vector describing the up direction for the character. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)