# ClimbController(ロブロックス クラス) > A physics character controller that moves its ControllerManager.RootPart along a climbable surface, such as a ladder. - URL:https://roblox.minecraft-okinawa.com/reference/classes/ClimbController/ - 公式:https://create.roblox.com/docs/reference/engine/classes/ClimbController - 受け継いでいるクラス:ControllerBase ## プロパティ - `ClimbController.AccelerationTime: float`:Currently unused; reserved for future climb acceleration ramp timing. - `ClimbController.BalanceMaxTorque: float`:The maximum torque used to keep the ControllerManager.RootPart aligned upright and aligned to the climbed surface. - `ClimbController.BalanceSpeed: float`:The maximum angular speed used to align the ControllerManager.RootPart upright and with the climbed surface. - `ClimbController.MoveMaxForce: float`:The maximum force used by the climbing "motor" to move the ControllerManager.RootPart or keep it stationary. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)