# BillboardGui(ロブロックス クラス) > A container for Class.GuiObject|GuiObjects that renders in 3D space facing the camera. - URL:https://roblox.minecraft-okinawa.com/reference/classes/BillboardGui/ - 公式:https://create.roblox.com/docs/reference/engine/classes/BillboardGui - 受け継いでいるクラス:LayerCollector ## プロパティ - `BillboardGui.Active: boolean`:Controls whether the descendants will receive input events. - `BillboardGui.Adornee: Instance`:Sets the target part or attachment that the BillboardGui is positioned relative to. - `BillboardGui.AlwaysOnTop: boolean`:Determines whether the BillboardGui will always be rendered on top of other 3D objects. - `BillboardGui.Brightness: float`:Determines the factor by which the BillboardGui container's light is scaled when Class.BillboardGui.LightInfluence|LightInfluence is 0. - `BillboardGui.ClipsDescendants: boolean`:Whether portions of Class.GuiObject|GuiObjects that fall outside of the BillboardGui canvas borders will be drawn. - `BillboardGui.CurrentDistance: float`:The current distance in studs that the BillboardGui is from the player's camera. - `BillboardGui.DistanceStep: float`:Determines the size Class.BillboardGui.CurrentDistance|CurrentDistance increments and decrements in studs as the player's camera moves closer and further from the BillboardGui. - `BillboardGui.ExtentsOffset: Vector3`:Determines how the BillboardGui is offset from its Class.BillboardGui.Adornee|Adornee, relative to the Camera orientation, in units half the dimensions of the model's Camera-aligned bounding box. - `BillboardGui.ExtentsOffsetWorldSpace: Vector3`:Determines how the BillboardGui is offset from its Class.BillboardGui.Adornee|Adornee, relative to the global axes, in units half the dimensions of the model's axis-aligned bounding box. - `BillboardGui.LightInfluence: float`:Controls how much the BillboardGui is influenced by environmental lighting. - `BillboardGui.MaxDistance: float`:Controls how far away the BillboardGui can be displayed before it stops rendering. - `BillboardGui.PlayerToHideFrom: Instance`:Used by scripts to hide the BillboardGui from a specific player. - `BillboardGui.Size: UDim2`:Controls the size that the BillboardGui will have on screen. - `BillboardGui.SizeOffset: Vector2`:A 2D offset in size-relative units that acts like an anchor point. - `BillboardGui.StudsOffset: Vector3`:Determines how the BillboardGui is offset from its Class.BillboardGui.Adornee|Adornee in studs, relative to the Camera orientation. - `BillboardGui.StudsOffsetWorldSpace: Vector3`:Determines how the BillboardGui is offset from its Class.BillboardGui.Adornee|Adornee in studs, relative to the global axes. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)