# AudioLimiter(ロブロックス クラス) > Limits how loud audio streams are allowed to be. - URL:https://roblox.minecraft-okinawa.com/reference/classes/AudioLimiter/ - 公式:https://create.roblox.com/docs/reference/engine/classes/AudioLimiter - 受け継いでいるクラス:Instance ## プロパティ - `AudioLimiter.Bypass: boolean`:Whether audio streams are passed-through unaffected by this effect. - `AudioLimiter.MaxLevel: float`:The maximum volume tolerated. - `AudioLimiter.Release: float`:The amount of time it takes for previously limited streams to return to their normal volume. ## メソッド - `AudioLimiter:GetConnectedWires(pin: string): List`:Returns an array of Class.Wire|Wires that are connected to the specified pin. - `AudioLimiter:GetInputPins(): Array`:Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property. - `AudioLimiter:GetOutputPins(): Array`:Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property. ## イベント - `AudioLimiter.WiringChanged(connected: boolean, pin: string, wire: Wire, instance: Instance)`:Fires when another instance is connected to or disconnected from the AudioLimiter via a Wire. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)