# AudioGate(ロブロックス クラス) > Mutes audio streams that fall below a certain volume threshold. - URL:https://roblox.minecraft-okinawa.com/reference/classes/AudioGate/ - 公式:https://create.roblox.com/docs/reference/engine/classes/AudioGate - 受け継いでいるクラス:Instance ## プロパティ - `AudioGate.Attack: float`:Controls how long it takes for the gate to open when the signal level rises above the Class.AudioGate.Threshold|Threshold. - `AudioGate.Bypass: boolean`:Whether audio streams are passed-through unaffected by this effect. - `AudioGate.Release: float`:Controls how long it takes for the gate to close when the signal level drops below the Class.AudioGate.Threshold|Threshold. - `AudioGate.Threshold: NumberRange`:The gain value(s) around which the gate opens and closes. ## メソッド - `AudioGate:GetConnectedWires(pin: string): List`:Returns an array of Class.Wire|Wires that are connected to the specified pin. - `AudioGate:GetInputPins(): Array`:Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property. - `AudioGate:GetOutputPins(): Array`:Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property. ## イベント - `AudioGate.WiringChanged(connected: boolean, pin: string, wire: Wire, instance: Instance)`:Fires when another instance is connected to or disconnected from the AudioGate via a Wire. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)