# AudioChannelSplitter(ロブロックス クラス) > Splits an audio stream into component channels so that each can be processed independently. - URL:https://roblox.minecraft-okinawa.com/reference/classes/AudioChannelSplitter/ - 公式:https://create.roblox.com/docs/reference/engine/classes/AudioChannelSplitter - 受け継いでいるクラス:Instance ## プロパティ - `AudioChannelSplitter.Layout: AudioChannelLayout`:Controls the input channel layout to be split from. ## メソッド - `AudioChannelSplitter:GetConnectedWires(pin: string): List`:Returns an array of Class.Wire|Wires that are connected to the specified pin. - `AudioChannelSplitter:GetInputPins(): Array`:Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property. - `AudioChannelSplitter:GetOutputPins(): Array`:Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property. ## イベント - `AudioChannelSplitter.WiringChanged(connected: boolean, pin: string, wire: Wire, instance: Instance)`:Fires when another instance is connected to or disconnected from the AudioChannelSplitter via a Wire. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)