# AudioAnalyzer(ロブロックス クラス) > Takes measurements from audio streams that are connected to it via one or more Class.Wire|Wires. - URL:https://roblox.minecraft-okinawa.com/reference/classes/AudioAnalyzer/ - 公式:https://create.roblox.com/docs/reference/engine/classes/AudioAnalyzer - 受け継いでいるクラス:Instance ## プロパティ - `AudioAnalyzer.PeakLevel: float`:The loudest volume observed during the last audio buffer. - `AudioAnalyzer.RmsLevel: float`:The root-mean-square average volume observed during the last audio buffer. - `AudioAnalyzer.SpectrumEnabled: boolean`:Enables usage of Class.AudioAnalyzer:GetSpectrum|GetSpectrum. - `AudioAnalyzer.WindowSize: AudioWindowSize`:Controls the resolution and timeliness of Class.AudioAnalyzer:GetSpectrum|GetSpectrum. ## メソッド - `AudioAnalyzer:GetConnectedWires(pin: string): List`:Returns an array of Class.Wire|Wires that are connected to the specified pin. - `AudioAnalyzer:GetInputPins(): Array`:Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property. - `AudioAnalyzer:GetOutputPins(): Array`:Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property. - `AudioAnalyzer:GetSpectrum(): Array`:Returns the frequency spectrum of the last audio buffer. ## イベント - `AudioAnalyzer.WiringChanged(connected: boolean, pin: string, wire: Wire, instance: Instance)`:Fires when another instance is connected to or disconnected from the AudioAnalyzer via a Wire. 英語の説明とメンバー一覧:Roblox Creator Documentation(CC BY 4.0)。日本語の解説はこのサイト独自のものです。 執筆:鈴木孝昌(現役プロジェクトマネージャー/プログラミング講師)/運営:沖縄マイクラ部 プログラミングスクール「クロスウェーブ」(https://minecraft-okinawa.com/)